Development Status 2020-02-10
I'm sorry, folks. I've put in serious overtime the last two weeks at the dayjob, that I don't get paid for at all because I'm salaried paid as hourly and capitalism sucks. The burnout is bad this week, on top of having practically no time for gaming writing, that thing of all the life activities we have to perform cutting into the eight hours for what thou wilt, all the unpaid labor that our culture cannot function without. Creativity suffers as a result. There is no beta compile of Dynamic Balances: Venleitche this week. I will try to make it up to you somehow, but I have to get through the current stress and get my dayjob beaten back to 40 hours a week. More on this story as it develops.
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Dynamic Balances: Venleitche
An early-medieval Pagan gameworld with a mechanic driven by player agency
Status | In development |
Category | Physical game |
Author | Wandering Beekeeper |
Genre | Role Playing |
Tags | agency, Fantasy, Medieval, neopagan, Tabletop |
Languages | English |
More posts
- Development Status 2020-04-26Apr 26, 2020
- Playtest Today! (2020-04-25)Apr 25, 2020
- Development Status 2020-04-19Apr 19, 2020
- Development Status 2020-04-12Apr 12, 2020
- Venleitche Open Playtest with PregensApr 06, 2020
- Development Status 2020-04-05Apr 05, 2020
- Development Status 2020-03-29Mar 29, 2020
- Today's Playtest is Go!Mar 28, 2020
- Venleitche Cover v0.6Mar 24, 2020
- Development Status 2020-03-22Mar 22, 2020
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