Midweek Status 2019-12-12
I've been doing a revision pass for mechanics consistency, which is one of those things you have to do on a regular cadence to keep the system trued up and playable. This has slowed down the production of new material, so there's less new pagination this week, but considerable tuning up done. You'll see several user stories from the To Do tab moved to the finished section at the bottom and copied to the Changelog as having been implemented with this sprint. I hope to get a bit more done before the Sunday compile, but tomorrow I have to review my GM notes, and Saturday my Earthdawn campaign resumes after nearly a year of hiatus due to life events. Playtest sessions of Venleitche are on the horizon, so patrons, watch the feed and your notifications and e-mail for the announcement. Thanks for your support.
Get Dynamic Balances: Venleitche
Dynamic Balances: Venleitche
An early-medieval Pagan gameworld with a mechanic driven by player agency
Status | In development |
Category | Physical game |
Author | Wandering Beekeeper |
Genre | Role Playing |
Tags | agency, Fantasy, Medieval, neopagan, Tabletop |
Languages | English |
More posts
- Development Status 2020-04-26Apr 26, 2020
- Playtest Today! (2020-04-25)Apr 25, 2020
- Development Status 2020-04-19Apr 19, 2020
- Development Status 2020-04-12Apr 12, 2020
- Venleitche Open Playtest with PregensApr 06, 2020
- Development Status 2020-04-05Apr 05, 2020
- Development Status 2020-03-29Mar 29, 2020
- Today's Playtest is Go!Mar 28, 2020
- Venleitche Cover v0.6Mar 24, 2020
- Development Status 2020-03-22Mar 22, 2020
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